package com.arrogames.rgblabyrinth.game.graphics {
	import com.arrogames.lib.ash.animation.IAnimatable;
	import com.arrogames.rgblabyrinth.AssetManager;
	
	import starling.display.MovieClip;
	import starling.textures.Texture;
	
	public class Player extends MovieClip implements IAnimatable {
		
		public function Player() {
			
			var frames:Vector.<Texture> = AssetManager.instance.getTextures("walk_");
			super(frames);
			this.pivotX = 20;
			this.pivotY = 50 - 32;
			this.loop = true;
		}
		
		public function update(time:Number):void {
			advanceTime(time);
		}
		
		
	}
}